using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace StupidSpaceThing
{
	internal class TradePortalEntity : Entity
	{
		private static Model _model;
		public static void InitModel(Model model) {
			_model = model;
		}

		public TradePortalEntity(Vector3 position)
			: base(_model, position + new Vector3(0, Map.MaxHeight - 5, 0), Quaternion.Identity, 0.002f) {
			armor = 10000.0f;
			colObject = new ColCircle(this, 400, 6.0f);
			colObject.Geom.RestitutionCoefficient = 1.0f;
			colObject.Geom.FrictionCoefficient = 0.0f;
			colObject.Body.IsStatic = true;
		}

		public override void DrawLifeQuad(Camera camera) {
			return;
		}
	}
}
